Helleuw Internet people. After spending a lot of time in Blackrock Mountain and fiddling around with the new cards, I'm back with some new idea's. Lately I've tried to create some Ogre "tribal" decks. However it seems there are just too few Ogres to make one. So what I would like to see in future Hearthstone expansions are one or two Ogres. Here is something I would like to try playing with:
Bloodmaul Heelcutter is a fairly weak Ogre (compared to his pals) however his ability might have a certain fun factor. As soon as your opponent plays a minion, the Heelcutter will attack it. This means your opponent has to carefully think about what he or she plays. Since the Orge has 5 health, he might be able to damage (or take down) one or two targets.
The card might be even more fun when you combine it with Mogor the Ogre. This Ogre "Lord" gives minions a change to attack the wrong target. Possibly giving Bloodmaul Heelcutter a free attack on your opponent's hero or another minion on the board.
The list below shows us with Ogres are currently in the game. Rogue and Shaman both offer a Ogre creature, while Shaman and Warrior offer another non-creature card. Judging from this, it would be most favorable for a Ogre Tribal deck to have Shaman as it's hero. Including Bloodmaul Heelcutter, this would mean there are 11 Ogre cards in the deck. Therefor I would seem preferable that Blizzard does not add just 1 Ogre to future expansions, but at least adds 2 of them. That would be awesome.
- Ogre Warmaul | 3 mana | Warrior | Weapon
- Bloodlust | 5 mana | Shaman | Spell
- Ogre Brute | 3 Mana | Neutral | Creature
- Ogre Magi | 4 mana | Neutral | Creature
- Dunerune Shaman | 4 Mana | Shaman | Creature
- Ogre Ninja | 5 Mana | Rogue | Creature
- Mogor the Ogre | 6 Mana | Neutral | Creature
I hope you like the card. Feel free to comment about him being awefull or fun. Either way, I had fun thinkering about him. Next up are some Taurens!
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