I started out with one of the Bosses the adventure offers. The boss i chose is High Inquisitor Whitemane. In the game she's known for putting all the players to sleep while reviving her ally Durand (Which quickly became the legendary of this encounter) The ability Deep sleep came from this in-game event. She basically gives a minion Summoning sickness again (notice the ZzzzZ's above their heads). But you could also just call it freeze. Since it's basically the same effect. just like the the preview showed a neutral adventure card to the left side of the boss, the picture below shows a new spell. It's one of the abiliy's Whitemane can use. She saves minions from the dead an returns them to their owners hands.
Then followed the new cards. This is what made the official preview so exciting for me. I wanted to know what curious minions I could encounter. I wrote down what every minions role was. All cards (except for the epic shade) revolved around Deathrattle. Only two cards had deathrattle themselves and two cards abused that ability. This is what I wanted to recreate. However, I didn't choose for a passive ability, but a activated ability: Return to hand.
What I wanted to do is to push the player into a corner where he has to choose. Would he play minions and get negative effects, or avoid playing minions, but losing board advantage. I don't know it this really came to show in these cards. I hope so...
I hope you like the little adventure I made. I don't know if it's balanced because I didn't have too much time to think about it. (I have this school assignment which I should be working on atm ;P) Let me know what you think about it in the comments below.
PS: I know the epic card is missing, but i'm very tired atm and need to get up early tomorrow morgning. So maybe I'lll look at him later this week.
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